Digital sculpture based on the "Candlecoven Censer" item created by The Griffon’s Saddlebag. This project focuses on atmospheric lighting and material shading. I prioritized creating a realistic flame and light source to define the composition, utilizing emissive shaders to build contrasting 'ashen' and 'glowing' textures on the censer's body. The project also incorporates hand-sculpted swirling smoke, blending hard-surface censer design with organic particle-like forms.